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Very Slow Builds

Discussion in 'Unity Cloud Build' started by TerabyteTim, Feb 14, 2018.

  1. TerabyteTim

    TerabyteTim

    Joined:
    Oct 20, 2011
    Posts:
    99
    I'm attempting to build my projects with cloud build, but am experiencing very slow build times. My first build it had to rebuild the entire library cache, and took 36 minutes, which was expected.

    However subsequent builds have successfully grabbed the cached library, but still take 29 minutes. Considering it only takes 1-2 minutes on my local machine this seems very odd.

    Does anyone know what may be causing a build to progress very slowly like this, even when the library has been successfully cached? I've attached a log from my latest build, which took 29 minutes and used a cached library.
     

    Attached Files:

  2. TerabyteTim

    TerabyteTim

    Joined:
    Oct 20, 2011
    Posts:
    99
    Anyone have any ideas on why this may be happening? Cloud builds seem like a great tool, but if I could build, archive, and share the build via Dropbox on my local machine in less time than the cloud build does it it doesn't seem there's a major reason to use them.