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Very High Energy Usage with a Empty Scene

Discussion in 'iOS and tvOS' started by Tapgames, Sep 20, 2016.

  1. Tapgames

    Tapgames

    Joined:
    Dec 1, 2009
    Posts:
    242
    Hi All,

    I have an issue that xcode is always give me very high energy usage even with a completely empty scene.
    I disabled enlighten stuff I tested different Rendering Paths Different Graphics Api's I also tried disabling static and dynamic batching. It always gives me very high energy usage.

    Even with a complete new and fresh project with nothing added gives me this issue too.

    I'm using Unity 5.4.1p1 and Xcode Version 8.0 (8A218a)
     

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    MrEsquire likes this.
  2. PixelEnvision

    PixelEnvision

    Joined:
    Feb 7, 2012
    Posts:
    513
    I think that's Xcode 8 issue, let's see if it's first patch corrects this. My project went from low to very high just with Xcode update while still having same amount of cpu usage...

    If your cpu usage is low, you should be ok... or you can try with Xcode 7...
     
  3. Tapgames

    Tapgames

    Joined:
    Dec 1, 2009
    Posts:
    242
    Yes cpu is very low in xcode 8.