https://bintray.com/unity/unity/com.unity.media.utilities This came to my attention today. I'm seeing an "AtomicFreeList" and an "AtomicQueue" in there. Both of which are multiple-reader and multiple-writer according to the comments in the code I'd like to know; is there any reason why we'd still want NativeList and NativeQueue instead of these? Are there any caveats? And do they require any specific [DisableSafeties] when using them in jobs?