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Vertices and faces at incorrect positions

Discussion in 'World Building' started by budukratok, Jul 4, 2019.

  1. budukratok

    budukratok

    Joined:
    Jan 3, 2011
    Posts:
    30
    Hi! I'm using Unity 2018.2.21 with ProBuilder 3.10.1 from Package Manager. In orthographic mode, the camera display vertex icons in the wrong position and offset from the center of the screen:




    Maybe there's a solution to this problem? I couldn't find anything :(
     
  2. kaarrrllll

    kaarrrllll

    Unity Technologies

    Joined:
    Aug 24, 2017
    Posts:
    548
    This is fixed for the next ProBuilder update, which will be `4.1.0`.
     
    budukratok and Phoenix116 like this.
  3. budukratok

    budukratok

    Joined:
    Jan 3, 2011
    Posts:
    30
    Good, but what's about 3.x version? If I'm using pre-2018.3 unity version (2018.2.21, old prefab workflow) and can't download any of 4.x versions due to package.json version limitation (https://github.com/Unity-Technologies/com.unity.probuilder/blob/master/package.json
    "unity": "2018.3"
    ).
    Also, it's really hard to find any info about ProBuilder compatibility with different versions of Unity. 3.x branch for 2018.2 and lower, 4.x for 2018.3+, am I correct?
     
  4. kaarrrllll

    kaarrrllll

    Unity Technologies

    Joined:
    Aug 24, 2017
    Posts:
    548
    Yes, exactly.

    That said, I can't think of any technical reason off-hand that would prevent ProBuilder from running on 2018.1 or 2018.2. If you download the latest package using Unity 2018.3, it _should_ run in 2018.2 without any problems. If it doesn't, ping me and I can see what it would take to get it running.