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Vertical Navmesh?

Discussion in 'Navigation' started by jthistle, Apr 13, 2015.

  1. jthistle

    jthistle

    Joined:
    Oct 4, 2014
    Posts:
    1
    I have a 2D game that looks like a top down, but actually is side on in the default 2D view. Behind the main graphics and components I have a plane, which is vertical, and cubes sticking out of it (that aren't visible) in an attempt to create a navmesh so that agents could walk around the area. Unfortunately, the navmeshes are created on top of the cubes, not on the vertical plane. Is there any way that I can make the navmesh generate on the vertical face of the plane? Thanks in advance
     
  2. proandrius

    proandrius

    Unity Technologies

    Joined:
    Dec 4, 2012
    Posts:
    544
    No, as far as I know.