Hi, so 'VertExmotion_editor' does exist and rebuilt it. No luck. Tried it in a new scene, no luck. Created a new project, 2019.2.1f1. It has Shader Graph 6.9.0. Here are the steps I took with the new scene: Installed latest VertExmotion. Imported 'VertExmotion_ShaderGraph_5_13' Opened the Shader Graph 'VertExmotion_HDRP_Metallic' I get the following error: The 'VertExmotion_HDRP_Metallic' preview is pink, and when I add it my a capsule mesh the mesh vanishes. Tried the same things with 2019.3 as above, shader is not pink, but when I assign VertexMotion to a mesh, I get this result: Thoughts? UPDATE: I opened my original scene and it looks like if I shut off the lighting in the Scene View using the light-bulb icon on that Scene View window, it works correctly. When I enable lighting it had some transparency issues, both within the Scene View and in the Game windows.