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Vertex Snapping not work correctly

Discussion in 'Editor & General Support' started by LastChaos, Apr 9, 2018.

  1. LastChaos

    LastChaos

    Joined:
    Dec 9, 2013
    Posts:
    39
    Hi, I recently noticed that vertex snapping is not working correctly in Unity3D 2017.3.1p4. Tried many times with different objects - to no avail.

    30530805_1574448172645010_6785067662092271616_n.png
    30571233_1574455582644269_7582224454202163200_n.png
    Did anyone have the same thing?
     
  2. Angry-Hobbit

    Angry-Hobbit

    Joined:
    Nov 30, 2012
    Posts:
    19
    Yes, Vertex snapping is a pain. I have found 2 fixes. Hopefully 1 of the 2 will work for you. The best solution is to Open Edit/Snap Settings window. Select "Object A" and hit Snap all Axes. It will snap it into place. Then from there all other objects should vertex snap to "Object A". Another possible solution (but not 100% as option 1) is to place the objects in the same NULL then vertex snap them together. Hope this helps!
     
  3. typtometrics

    typtometrics

    Joined:
    Sep 24, 2012
    Posts:
    1
    Old thread, I know, but Angry-Hobbit's "add to the same empty object" trick works extremely well!