Hello, My exported Blender vertex group models and animations do not transfer into Unity correctly! Its really weird since very similar structures, even in the same files and the same blender versions all transfer correctly, but some strangely dont. I cannot for the life of me figure out why. I beg for some help in this matter as I have been trying to think of a reason why for the past week, with no answer. I'll link the blender file we used as the original base. Everything in the file ports correctly except "Armature.001's "Auguz.024"'s animation. It works perfectly in blender, and even in Windows 3D viewer it works just fine, but not in unity. No combination of import settings works. No error messages appear in the console. Please help! Info: Im using Unity LTS 2020.3.34f1 Personal (Required version for modding the game I am modding). I am using Blender 3.6. Blades dont spin in Unity, ropes dont fall. Blender: My import settings, Unity: (No changes to the "Animation" import settings. (But I have tried a lot of them)) My export settings, Blender: https://imgur.com/a/gCrrGd8 The .blend file is in the ".rar" file. Please feel free to ask any questions you have. My contact is drdallas on discord.