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Version of xcode

Discussion in 'iOS and tvOS' started by LumoKvin, Jan 11, 2020.

  1. LumoKvin

    LumoKvin

    Joined:
    Sep 28, 2019
    Posts:
    195
    I am finished making my first game. Now I want to publish it for IOS and Android. If I publish to IOS, it seems that I need to buy a mac.
    • Would I run into trouble if I bought an older mac? Should I just get a brand new one?
    • Does it matter what version of xcode I use?
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    I have an older 2015 Mabook and the latest version of XCode works just fine.
     
  3. Neonlyte

    Neonlyte

    Joined:
    Oct 17, 2013
    Posts:
    516
    1. As long as you can install Catalina (10.15) you are fine. In short any Mac made after 2013 are fine, but some older models are still supported. The full list of Mac computers with Catalina supports are shown here: https://support.apple.com/en-us/HT210222

    As of now Xcode 11.3 still supports Mojave (10.14). So your choices are even larger. But it's better to buy a fairly recent one (2015 and upper), new or used, to extend your mileage, since Apple has a habit of limiting Xcode support to new macOS versions.

    2. Yes, Xcode versions DO matter. Apple would always require developers to build their apps with newest Xcode available when they upload the binary to App Store Connect. They do have a grace period of a few months for older major version of Xcode, but it is only that long. Right now, you have to use Xcode 11 and you need to upgrade Xcode version in the future.
     
  4. sama-van

    sama-van

    Joined:
    Jun 2, 2009
    Posts:
    1,734
    guess what... mine is 2013 :D
    Keep updating OSX to its last...
    xcode as well, should run fine.
    Screen Shot 2020-01-18 at 1.36.02.png