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[Version 5.4] SteamVR Vive Transform Hierarchy Changes

Discussion in 'AR/VR (XR) Discussion' started by Rogalog, Sep 1, 2016.

  1. Rogalog

    Rogalog

    Joined:
    Jun 18, 2016
    Posts:
    23
    Hi all,

    I've recently upgraded to 5.4 and ever since the upgrade, the SteamVR CameraRig prefab changes its hierarchy on play. The prefab is as below:
    • [CameraRig]
      • Controller (left)
      • Controller (right)
      • Camera (head)
        • Camera (eye)
        • Camera (ears)

    However, upon pressing play on any project (even a freshly made one), the transform hierarchy changes to this:
    • [CameraRig]
      • Controller (left)
      • Controller (right)
      • Camera (eye)
        • Camera (ears)
        • Camera (head) - disabled.

    Can anyone shed some light on why this happens? Is it intended, or is it a bug?

    Thanks in advance.
     
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