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Version 2017.2.0f1 IL2CPP Crash on build (iOS & Android) (Case 944157)

Discussion in '2017.2 Beta' started by z000z, Sep 22, 2017.

  1. z000z

    z000z

    Joined:
    Dec 31, 2014
    Posts:
    96
    Whenever I try to build an iOS project or Android project it looks like IL2CPP is crashing.

    For some reason this works fine though in 2017.1.1p2 for both iOS and Android. It appears to be some regression with .net 4.6? Is there a work around other than not using .net 4.6 in 2017.2?
     
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,798
    This is a known issue with the .NET 4.6 profile in the 2017.2 version of Unity. We have a fix ready, but it was not deemed important enough to land in the 2017.2 release. It should be in the first 2017.2 patch release though.

    We don't have any easy workaround, unfortunately.
     
    z000z likes this.
  3. z000z

    z000z

    Joined:
    Dec 31, 2014
    Posts:
    96
    Ok cool, thanks for the update!