I'm using VectorManager.ObjectSetup to draw shapes in my scene and it's working great. I set the width by passing the width parameter to the VectorLine constructor, with this VectorLine passed to ObjectSetup. I'd like to make it so that the line width draws entirely "inside" the shape, rather than both inside and outside the shape, i.e. half of width of the line inside and half of the width outside. Is this possible? If so, how? Thanks!