Hello We are experiencing a lot of crash reports for our game published in Play Store Fatal Exception: java.lang.Error [vdso]. libunity. libunity. libunity. libunity. libil2cpp. libil2cpp. . . libil2cpp. libunity. libunity. libunity. base. We did not have this crash in the first release, so I suspect this is related to this issue: https://stackoverflow.com/questions/56522196/need-to-clear-data-after-update-or-app-will-not-work But I don't want people to lose their game progress on game update by settings android:fullBackupContent to false Any solution that can stop this crash, and also won't delete people's progress on game update? Currently using Unity 2019.2.18f1