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[vdso]. crash for Android game

Discussion in 'Android' started by roointan, Apr 18, 2020.

  1. roointan

    roointan

    Joined:
    Jan 8, 2018
    Posts:
    78
    Hello
    We are experiencing a lot of crash reports for our game published in Play Store

    Fatal Exception: java.lang.Error

    [vdso].
    libunity.
    libunity.
    libunity.
    libunity.
    libil2cpp.
    libil2cpp.
    .
    .
    libil2cpp.
    libunity.
    libunity.
    libunity.
    base.

    We did not have this crash in the first release, so I suspect this is related to this issue:
    https://stackoverflow.com/questions/56522196/need-to-clear-data-after-update-or-app-will-not-work

    But I don't want people to lose their game progress on game update by settings
    android:fullBackupContent to false

    Any solution that can stop this crash, and also won't delete people's progress on game update?
    Currently using Unity 2019.2.18f1
     
  2. roointan

    roointan

    Joined:
    Jan 8, 2018
    Posts:
    78
    Can anyone from Unity team help?
     
  3. thiagolrosa

    thiagolrosa

    Joined:
    Feb 22, 2017
    Posts:
    60
    Did you find out anything about this?
     
  4. kaarloew

    kaarloew

    Joined:
    Nov 1, 2018
    Posts:
    360
    Did you try with newer Unity version?
     
  5. roointan

    roointan

    Joined:
    Jan 8, 2018
    Posts:
    78
    We had to revert to Unity version 2018.4.22 and we don't have that much crash reports at all