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Validator not showing events properly

Discussion in 'Unity Analytics' started by Razorlance, Oct 26, 2018.

  1. Razorlance


    Aug 25, 2014
    As I've been adding events into my game they have been showing up promptly in the Validator window, but if I clear the events then play my game they stop showing until I restart Unity.

    If I don't restart Unity and continue to log events (which still don't show) then restart Unity later the events start to show up but stop short of showing them all after a while. If I restart Unity over and over eventually it catches up with all the events that have been logged. But as soon as I clear them the cycle starts again!

    I'm currently only logging GameStart, LevelStart, LevelComplete, LevelFail, GameOver consistently with 6 test levels, and occasionally TutorialStart, TutorialSkip and TutorialComplete and a few custom events.

    I wanted to check if this was a common issue or should I raise a ticket?