Hey Everyone, The Unity 2017 issues mentioned have been fixed. I am using Unity 2017.2 which means there could be more issues with Unity 2017.3, I really hope not though. - The MissingReferenceExeption from the Input Manager was because I forgot to check "Don't Destroy On Load" in the demo scenes. - The championship issue was because the championship scriptable object lost references to the AI opponent vehicles. I guess this happened during the import to Unity 2017. - The lighting issue required a rebuild of the lighting. I believe these are the only issues for now. I will send out a patch to all beta testers today. Remember to update your project settings by going to the "Racing Game Starter Kit/Integrations/Other/Project Settings" folder or-else everything is going to be a mess. If you have any questions about anything, just let me know. Thank you.