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UWP Music Library implementation

Discussion in 'Windows' started by rottensnare1, Feb 15, 2020.

  1. rottensnare1

    rottensnare1

    Joined:
    Feb 15, 2020
    Posts:
    1
    Under the ProjectSettings>Player>PublishingSettings>Capabilities there is option for MusicLibrary which I have chosen. How do I, let's say take the users music library and play it in game using an audio source and a mixer?
    What's the Syntax/API in C# and what "using statements" do I need to use?