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UWP Build on Xbox - weird graphical line artifacts

Discussion in 'Windows' started by cor2879, Mar 17, 2020.

  1. cor2879

    cor2879

    Joined:
    Sep 9, 2019
    Posts:
    10
    Hello,

    I recently published my 2D Unity game, Hunt the Muglump, to Steam. It works great and now I'm looking at publishing to Xbox One via the Creators program. I was recently able to successfully push a Master build to my Xbox and run it. For the most part it's working great except whenever my character moves vertically I'm getting these weird graphical horizontal line artifacts that show up. Just wondering off the cuff if anyone has run into this before and knows anything to try that could sort this out before I dive into some heavier debugging.

    Thanks