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UWP build has errors that do nothing?

Discussion in 'Windows' started by zumwalt, Oct 21, 2017.

  1. zumwalt

    zumwalt

    Joined:
    Apr 18, 2007
    Posts:
    2,287
    Every build I do has the following results, although they do absolutely nothing in my deployment to xbox one at all, it just slows down build times I think, I've yet to find a problem with the deployed game on xbox one yet. Anyone else get this type of error in their list using windows store build with d3d then using visual studio 2017 to build and deploy?

     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,674
    Yeah .NET native complains about some of these but they should not cause you issues at runtime. They are harmless. If you want faster build times, you could disable .NET native for iteration in project properties.