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[UWP] Assertion fail on Animation State

Discussion in 'Windows' started by MagicDesignStudios, Nov 26, 2018.

  1. MagicDesignStudios

    MagicDesignStudios

    Joined:
    Dec 22, 2016
    Posts:
    37
    Hello, we are working on a UWP project.
    We succesfully built the project but when we launch the game a lot of assertion failed on expression appear
    Assertion failed on expression: 'IsFinite(m_Time) && IsFinite(m_WrappedTime)'

    (Filename: C:\buildslave\unity\build\Runtime/Animation/AnimationState.cpp Line: 689)

    Assertion failed on expression: 'IsFinite(m_Time) && IsFinite(m_WrappedTime)'

    (Filename: C:\buildslave\unity\build\Runtime/Animation/AnimationState.cpp Line: 139)

    Assertion failed on expression: 'IsFinite(m_Time) && IsFinite(m_WrappedTime)'

    This error just pop everytime a animation is playing. I really don't understand why. The project run correctly in other platforms. This problem only occurs on UWP build.

    Do you have any idea why this error pop ? Someone have already encountered this problem ?
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,678
    Can we get a bug report?

    The problem probably happens on other platforms too, but since you don't run them in debug configuration, they never pop up. Switching to Release configuration should allow you to work around them. By the way, we really want that bug report :).