The Utilities class in the Unity.Services.RemoteConfig namespace has a single method that is used for checking internet connection, namely CheckForInternetConnection. Is there any particular reason why this is only available in this namespace and i.e. not in the other UGS namespaces or the whole Unity namespace UnityEngine? It would be great to have this simple check available everywhere, otherwise people will always look for another option to check internet connection. Some are easier to implement than others, but don't handle errors well etc.