Thank You for answer!) But if we use the "Server and Play" option, are we not becoming the host like in peer to peer games? I like the scheme used by the developers of the game "The Forest". Their game is not a MMO in the literal sense, and each host itself determined whether it allows cheats. Plus, this approach makes life easier for low-cost studios, because they do not need to worry about installing and around-the-clock server maintenance.