Hello, I'm just getting started with Unity and I thought it would be neat to build a simple FBX model viewer in Unity. All I really want to do is just load an FBX file at runtime, and be able to perform simple operations on it like rotation, panning, zooming etc. I assumed this would be simple to do and I'd find a ton of tutorials explaining the same but obsessive googling has only yielded this: I also found this thread on the Unity forum: http://forum.unity3d.com/threads/a-request-for-a-object-viewer-project.48060/ Unfortunately, both links above are 4-5 years old. Does anyone here know of any recent resources/sample projects/turorials that will give me a head start? Thanks a lot for the help!