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Using Unity Reflect on WebGL apps

Discussion in 'Unity Reflect' started by piener87, May 6, 2021.

  1. piener87

    piener87

    Joined:
    Mar 11, 2020
    Posts:
    1
    Hi,
    I would like to develop a WebGL app to visualize a BIM acquired through Unity Reflect Develop. Reading the Unity Reflect FAQ I found this:
    "Does Unity Reflect support a web-based Viewer?
    You can use Reflect to import data, which can be used in a WebGL application, but cannot build a WebGL viewer "
    What exactly does this mean? Do you have any suggestions for my app?

    Thanks,
    Pietro
     
  2. DavidMenard

    DavidMenard

    Unity Technologies

    Joined:
    Jun 3, 2019
    Posts:
    113
    Hey Piener87,
    At the moment, Reflect uses gRPC for downloading data from the cloud. Unfortunately, gRPC doesn't support WebGL, so it won't be possible to create a Reflect app without replacing it.
    This is something we've started working on, but I don't have an ETA on when it'll be available yet.
    David
     
    piener87 likes this.
  3. TomLeeLive

    TomLeeLive

    Joined:
    May 2, 2018
    Posts:
    2