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Using Unity 3d a part of c# UWP application

Discussion in 'Editor & General Support' started by emrahozer_rightsoft, Sep 11, 2019.

  1. emrahozer_rightsoft

    emrahozer_rightsoft

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    It was possible to use the Unity 3d as a sub view or a separate page with in a C# UWP app with .net scripting backend. With ILCPP backend the generated project is c++, is there a way to use this as a sub view in an existing C# UWP application.
     
  2. JeffDUnity3D

    JeffDUnity3D

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    You can build your Unity game by choosing UWP in Unity, and do the final build in Visual Studio. Is this the process you are following?
     
  3. emrahozer_rightsoft

    emrahozer_rightsoft

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  4. JeffDUnity3D

    JeffDUnity3D

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    A bit outside my area of expertise, hopefully someone else can chime in. Any reason you can't build with .NET ? Granted the move has been more towards support for IL2CPP
     
  5. emrahozer_rightsoft

    emrahozer_rightsoft

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    Thanks, .net scripting backend is depreciated so doesn't exist in unity 2019. I would be glad if anyone can point me in the right direction.
     
  6. BatmanWho

    BatmanWho

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    Any updates on this? Stuck with the exact same problem.
     
  7. emrahozer_rightsoft

    emrahozer_rightsoft

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