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Question Using the GraphicRaycaster for panel popup

Discussion in 'UGUI & TextMesh Pro' started by Lukipop, Aug 5, 2022.

  1. Lukipop

    Lukipop

    Joined:
    Mar 8, 2022
    Posts:
    1
    I'm making a main menu for a game and in one of its options you can view information about different landscapes in the game. There are about 12 UI images on the screen and when the mouse hovers over them (not clicking) a panel opens up with two textmesh components - a title and a description. I've done a similiar menu and in that I added an individual script to each and every object, and now I want to do it using only one script, and while also using the graphic raycaster since I didn't use it that other time. Is that possibe?