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Question Using TensorFlow models in Unity Editor - to generate data such as UI components

Discussion in 'Barracuda' started by awesomedata, Jul 26, 2022.

  1. awesomedata

    awesomedata

    Joined:
    Oct 8, 2014
    Posts:
    1,419
    While new to this feature in Unity -- I would like to know if it is possible to use TensorFlow models to govern and generate data in Edit Mode rather than just in Play mode, and if not -- will this be possible at some point?

    I have some semi-secret use-cases that I would love to use these models for, but I would need to use my models in Edit Mode. I am willing to share these use-cases with the Unity team.