I am trying to pull out the skeleton poser system out of SteamVR...which has been made to be easy to do... except for im struggling. My problem is everytime I grab an object. I get an error inside UpdateAdditiveAnimation "Assertion failed on expression !CompareApproximately......" This is happening because my quaternion from the bones rotations from skeletonAction (SteamVR_Action_Skeleton) are all zero. I traced it all theway to where its coming from, and my SteamVR_Behvaior_Skeleton.skeletonAction has all its joint position and rotations all zero'd out. I'd post this on reddit or steam but there both blocked at my work.... If anyone has any sources I can check them out at home or from my phone.