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Using Skinning editor tools on multiple layers simultaneously doesn't seem to work

Discussion in '2D Experimental Preview' started by herra_lehtiniemi, Apr 22, 2021.

  1. herra_lehtiniemi

    herra_lehtiniemi

    Joined:
    Feb 12, 2017
    Posts:
    133
    Currently when I select multiple layers in an imported PSB in Skinning editor and click on "Auto-geometry"->"Generate for selected", this doesn't generate geometry for all the layers I have selected, only one of them.

    Same with "Weights"->"Weight Slider" - when I select multiple layers and adjust weight, this doesn't adjust the selected bone weight on all the layers I have selected.

    EXPECTED BEHAVIOUR:
    When I adjust weight or generate geometry, I would expect that all the layers I have selected in the Visibility->Sprites -panel are affected.

    CURRENT BEHAVIOR:
    Only one of the layers is affected (probably first or last selected).
     
  2. Ted_Wikman

    Ted_Wikman

    Unity Technologies

    Joined:
    Oct 7, 2019
    Posts:
    916
    Thanks for testing this out, could you file a bug report for this issue?