I'm using unity's 2D bone animation feature in my unity project. I have my player character animated, and now I'm trying to make an enemy using the same animation. The enemy has the same shape as the player, so I tried copying and pasting the player's rig onto the enemy. The player has the black outline, and the enemy has the red outline. In the preview section of the skinning editor, the rig works fine on both parts. When I originally pasted the rig onto the enemy, though the enemy rig didn't work completely properly. After I repainted the weights, though, the enemy rig worked fine. If you have questions or want more images, please message me. Thank you!