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Using Oculus Go controller ignoring Gaze pointer

Discussion in 'VR' started by foq1978, Jul 1, 2019.

  1. foq1978

    foq1978

    Joined:
    Aug 5, 2009
    Posts:
    41
    How can I ignore the head-controlled gaze pointer and just use the oculus go controller? I don't need the head-controlled gaze pointer, but it keeps overriding the hand controller.
    I am trying ro find a way through OVRGazePointer, OVRInputModule and OVRRaycaster scripts without success...

    Thank you very much