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Feedback Using new Input System - Multiplayer

Discussion in 'Input System' started by DonPuno, Jan 3, 2022.

  1. DonPuno

    DonPuno

    Joined:
    Dec 22, 2020
    Posts:
    57
    Hi Holy-Game Devs!

    I was just wondering, how did you implement the new input system for a multiplayer in terms of ActionMaps, Actions and final Keybindings.

    I'm planning to implement the new Input System for a Game, with a maximum of 4 Players. Standard mode will be 1vs1, optionally 2vs2 or just a DeathMatch Mode. All Players will play on the same PC. No network integration. Dynamic keybinding should be possible while runtime.