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Using native VR in two scenes, 2 cameras and 1 camera

Discussion in 'AR/VR (XR) Discussion' started by juanje_89, Dec 14, 2017.

  1. juanje_89

    juanje_89

    Joined:
    Feb 6, 2014
    Posts:
    22
    Hello,

    I'm wondering whether this problem can be solved with Unity's VR native integration of Google's Cardboard plugin:

    I have two versions of the same scene:
    Version 1: Standard VR, with a stereo camera that is made of 2 cameras.
    Version 2: Mono VR, with just 1 camera.

    The thing is that I'd like to get the movement of the head (Head-tracking) in both scenes.

    Thanks!
     
  2. juanje_89

    juanje_89

    Joined:
    Feb 6, 2014
    Posts:
    22