I build WebGL project and using chrome open http://127.0.0.1:55000 , it's perform ok . In Unity Editor open the Memory Profiler show Player connected When i click Capture New Snapshot in Memory Profiler, the editor showing a waiting dialog and then it's waiting forever. I tried: restart unity, restart http service, restart computer, and doing the same steps not working. My environment: Windows10 Unity 2021.3.14f1 Memory profiler 1.0.0 Chrome: 107.0.5304.107 MemoryProfiler 1.0.0 Please help me !!