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Using IOS device to develop an Android game

Discussion in 'Android' started by Flava_Sava, Sep 2, 2015.

  1. Flava_Sava

    Flava_Sava

    Joined:
    Aug 1, 2015
    Posts:
    12
    As the title described my issue , my question seems to be dumb ; But because I don't own an Android device , And I published Android Apps using Emulators. And I tried to download Unity Remote App on my Emulator but it does not work that well.

    So my question here is : Can I use my iPhone device to test and develop the game that will be published to Android users? Will the game logic work on both , but the resolution may be different ?

    Thanks for helping :)
     
  2. Flava_Sava

    Flava_Sava

    Joined:
    Aug 1, 2015
    Posts:
    12
    no answer?
     
  3. Jonny-Roy

    Jonny-Roy

    Joined:
    May 29, 2013
    Posts:
    666
    Sort of, but you need to test properly before you release on a proper device, Android devices range in performance so much you need to be sure it will run at a nice smooth speed on a proper device.
     
  4. Flava_Sava

    Flava_Sava

    Joined:
    Aug 1, 2015
    Posts:
    12
    I see , thanks for helping