Hello! I'm trying to setup a system where I can automatically build&test my project when pulling on GitHub. I'm using GameCi (https://game.ci/docs/github/getting-started) but I ran into some problems with the license verification. I tried both the manual files activation with a Personal license and using my Pro key (from the student plan) but neither worked. Has anyone managed to set up a system like this with unity? Here are some of the errors I'm getting: Code (csharp): LICENSE SYSTEM [2021211 10:38:54] Headers: HTTP/1.1 500 Internal Server Error Reason: Internal Server Error Vary: Accept-Encoding Content-Encoding: deflate sc-token-expires-in: 7198 Cache-Control: no-cache, no-store, must-revalidate Pragma: no-cache Expires: 0 sc-request-id: 44e3330f-863a-4d00-9dce-1ca1f1a53a04 Content-Type: text/html Contnt-Length: 29 Code (csharp): LICENSE SYSTEM [2021211 10:38:54] Error fetching https://license.unity3d.com/update/poll?cmd=9&tx_id=af0959851efa814b2b4fcbe0cfb15878&(serial removed) Cancelling DisplayDialog: Information There was a problem communicating with the license server. Would you like to do a manual activation instead? This should not be called in batch mode. (Filename: ./Editor/Platform/Linux/EditorUtility.cpp Line: 274) Unclassified error occured while trying to activate license.