I made an app (for Android and iOS) with Unity and I'd like to use Firebase Analytics on it. What should I do in order to log events? What I already did: Downloaded Firebase SDK and imported FirebaseAnalytics.unitypackage into my project Created a new project in https://console.firebase.google.com/u/1/ Downloaded google-services.json and imported into my project What I don't know: Do I need to make any other configuration or create a new project for iOS? What kind of C# code do I write in order to start Firebase and log events? I already used Firebase once in xcode and I remember the App ID was necessary, is it?