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Bug Using "Export to FBX..." strips ProBuilder MeshFilter?

Discussion in 'World Building' started by dgoyette, May 22, 2021.

  1. dgoyette


    Jul 1, 2016
    I just noticed some very unexpected behavior. I'm using ProBuilder 5.0.3, and FBX Exporter 4.0.1. If I select a ProBuilder object, and choose "Game Object -> Export to FBX", this will have the side effect of removing the ProBuilder MeshFilter from the object, effectively the same as if you strip PB components from the object.

    Is this a bug? Is this somehow a necessary behavior? Is this a defect in ProBuilder, or FBX Exporter?