Hi, I am using the RPGHero Free from the asset store as a test, and then when I use a ConverToEntity component It converts it to an entity but it looks like it seperates every single bone and piece of the model into an entity ? If you look at the image that,s what ConvertToEntity returned to me, How am I supposed to use that?? Is there a way to make it so it works like the editor view? All of the tutorials I watch and stuff use very simple prefabs like with 1 item on them to convert to entity which in a real scenario I would imagine you would have multiple objects within a prefab (A house would have windows, doors and walls for example) Or should I forget about using ECS for nested models? Hope someone can clear this up for me I have been trying for AGES to work out how this ECS would work with nested models, Or if someone can point me to a good tutorial which uses nested models I would appreciate it! Many Thanks!