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Question Using custom passes to change material values

Discussion in 'High Definition Render Pipeline' started by Win3xploder, Mar 26, 2021.

  1. Win3xploder

    Win3xploder

    Joined:
    Dec 5, 2014
    Posts:
    161
    Is there a way to use custom passes to change the material values (gloss, diffuse color, normal etc.) in the scene?