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Using Burst in a Standalone DLL

Discussion in 'Entity Component System' started by benzy54n, Apr 11, 2021.

  1. benzy54n

    benzy54n

    Joined:
    Dec 21, 2013
    Posts:
    34
    I have a use case where I would like to have a DLL that has some code used between two game code and modded code. I would like the code in the DLL to be "Burstified" if possible. Does anyone know if this is doable? I am building my dll with a visual studio C# DLL project.
     
  2. tertle

    tertle

    Joined:
    Jan 25, 2011
    Posts:
    3,761
    This was in the 1.5 changeling

     
    MNNoxMortem and davenirline like this.