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Using Assetbundles with networking (Photon)

Discussion in 'Asset Bundles' started by A1A_PW, Dec 15, 2020.

  1. A1A_PW

    A1A_PW

    Joined:
    Sep 5, 2018
    Posts:
    8
    All of my assets come from asset bundles on a server. Some of these assets need to be updated and shared across the multiplayer network. The only way Photon can safely do this is by loading prefabs from the resources folder. Is there anyway to download an assetbundle and convert it to a prefab stored in the resources folder?