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Using already existing humanoïd animations on Animation Rigging

Discussion in 'Animation Rigging' started by alexandre-fiset, Sep 5, 2019.

  1. alexandre-fiset

    alexandre-fiset

    Joined:
    Mar 19, 2012
    Posts:
    702
    Hi,

    If I have a rigged Humanoïd character with dozens of animations for it, can I create a rig using Animation Rigging and have its (old) animations working on it?

    This sounds like a stupid question, but I haven't found any answer in the docs and online videos. I see a lot of benefits in using Animation Rigging, but if I can't animate on 3DS Max Biped then I'll pass.

    Cheers!
     
  2. jnseb

    jnseb

    Unity Technologies

    Joined:
    Oct 3, 2016
    Posts:
    10
    Yes it should work! :)
     
    alexandre-fiset likes this.