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Using Addressable System to Build Asset Bundles for UWP

Discussion in 'Linux' started by giacomohomunculus, Jun 25, 2019.

  1. giacomohomunculus

    giacomohomunculus

    Joined:
    Oct 3, 2018
    Posts:
    20
    Hello,

    Is it possible to build asset bundles for a UWP / WSA Store / Hololens app using the Linux version of Unity?

    I was told that the new Addressables system allows for this - but if that system uses AssetBundles underneath, then I would think UWP build support is still required.

    Anyone?
     
  2. giacomohomunculus

    giacomohomunculus

    Joined:
    Oct 3, 2018
    Posts:
    20