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Using Addressable for ScriptableObject Question

Discussion in 'Addressables' started by jGate99, Sep 19, 2019.

  1. jGate99

    jGate99

    Joined:
    Oct 22, 2013
    Posts:
    1,945
    Hi there,

    Im building a word game and using a million words SO. As im very new to this so have some question for example.

    We can use SO, set it as addressable inside unity project. But how do i "export" it in a way so i can load it from remote server? any documentation?

    Thanks
     
  2. Favo-Yang

    Favo-Yang

    Joined:
    Apr 4, 2011
    Posts:
    464
    Tutorial for loading from remote,


    To load SO, just replaced the generic T with YourSO - like LoadAssetsAsync<YourSO>(...
     
    jGate99 likes this.
  3. jGate99

    jGate99

    Joined:
    Oct 22, 2013
    Posts:
    1,945
    Thank you very much :)