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Using a roughness map in HDRP->Lit shader

Discussion in 'Graphics Experimental Previews' started by OfficialHermie, Jun 28, 2019.

  1. OfficialHermie

    OfficialHermie

    Joined:
    Oct 12, 2012
    Posts:
    585
    Hello!

    From textures.com, one can download really nice ready-made textures.

    I don't know however how to put the "roughness" map into the HDRP -> LitShader.
    There is no "Roughness" setup like in the Standard shader, is there?

    Should I turn the roughness map into a smoothness map?
    And if yes, should I just invert the colors, and that's it?

    Thank you very much!
     
  2. iamarugin

    iamarugin

    Joined:
    Dec 17, 2014
    Posts:
    883