Search Unity

Using a 3d object with scroll view

Discussion in 'UGUI & TextMesh Pro' started by voncarp, Oct 18, 2017.

  1. voncarp

    voncarp

    Joined:
    Jan 3, 2012
    Posts:
    188
  2. Vixxd

    Vixxd

    Joined:
    Jul 25, 2016
    Posts:
    11
    Hey, did you ever get this working? I'm having the same problem
     
  3. voncarp

    voncarp

    Joined:
    Jan 3, 2012
    Posts:
    188
    Still no idea. Hopefully, someone can point us in the right direction.

    This forum post says Unity supports it. But I don't see how.

    https://forum.unity.com/threads/ui-and-masking-3d-meshes-in-a-scrollrect.358475/

    It certainly is not something as simple as using a world camera for the UI and adding a 3d Model to the scroll view content for masking the 3d model to work. Because it doesn't.
     
  4. domdev

    domdev

    Joined:
    Feb 2, 2015
    Posts:
    375
    user raw image..make separate camera..
     
  5. akshaypro02

    akshaypro02

    Joined:
    Jan 14, 2020
    Posts:
    10
  6. RacingRapist

    RacingRapist

    Joined:
    Jul 14, 2013
    Posts:
    7
    Don't bother watching that video, the masking does not work.
     
    lucbloom likes this.
  7. CunningFox146

    CunningFox146

    Joined:
    Mar 2, 2020
    Posts:
    18
    To get masking to work with 3d object you have to make a custom shader. The quick workaround would be to just put images where you'd want the mask for 3d objects to be