Search Unity

Question User positions out of sync when following MS multi-user capabilities tutorial

Discussion in 'AR' started by ghostravenstorm, Dec 11, 2020.

  1. ghostravenstorm

    ghostravenstorm

    Joined:
    Oct 18, 2015
    Posts:
    88
    I'm following the multi-user capabilities tutorial on Microsoft's website.
    https://docs.microsoft.com/en-us/wi...evelop/unity/tutorials/mr-learning-sharing-03

    I've reached the end of this section and tried deploying two HoloLens to the Photon instance, and their positions are out of sync. Meaning the white spheres are tracking accurately, but they're way offset. Is this behaviour intentional or by design in their tutorial? I made it work the way I think it should by starting each HoloLens one at a time in the same exact physical position, but I don't want to do that.

    I've outlined this behaviour as a problem I'm trying to solve in a compeltely different thread with a different AR app I'm developing. I'm now aasking in this thread if this behaviour is the intentional outcome for this tutorial by Microsoft.
     
  2. ghostravenstorm

    ghostravenstorm

    Joined:
    Oct 18, 2015
    Posts:
    88