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User Management - Game Based Learning platform

Discussion in 'General Discussion' started by TSC-Applio, Oct 18, 2019.

  1. TSC-Applio

    TSC-Applio

    Joined:
    Oct 18, 2019
    Posts:
    1
    Hoping someone might be able to help! Clarification, I'm no technical wizz!

    We have created a Game Based Learning platform in Unity, our current market is within Education sector (EdTech) our solution is used in a multiplayer environment. Our issue is that we are trying to find a solution to User Management - UserID, Password, Teams, which games can be played or hidden etc. Can anyone point me in a direction that might help?
    Thank you in advance.
     
  2. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,754
    You mean users in game? Like an account?
    Stored locally on the machine on or networked, connected with server?
     
  3. NorthStar79

    NorthStar79

    Joined:
    May 8, 2015
    Posts:
    88
    Well, whatever we say, you wouldn't understand and will get confused. if you want me to point you a direction, I will point you to a "technical wiz" who can understand and describe the problem and solution. Go ahead and grab a "technical wizz"