Search Unity

User Interfaces in Unity best practices?

Discussion in 'UGUI & TextMesh Pro' started by jamiecropley, Apr 27, 2020.

  1. jamiecropley

    jamiecropley

    Joined:
    Oct 20, 2014
    Posts:
    46
    I am struggling to find best practices for creating Unity User Interfaces as a beginner, I am currently working on a RTS/4x type game so it will have a lot of windows, popups, notifications etc... What is the best video tutorial, tutorial or best practice outline in Unity that can explain the best way to go about this? Else I imagine I will have very cluttered Canvas and stuff.
     
  2. Hosnkobf

    Hosnkobf

    Joined:
    Aug 23, 2016
    Posts:
    1,096
    The most important thing is to understand Anchors and Pivots.
    You can checkout my Asset Better UI (see signature). There I have several videos explaining why you would need Better UI but also touching some important topics about UGUI itself.
     
  3. jamiecropley

    jamiecropley

    Joined:
    Oct 20, 2014
    Posts:
    46
    uGUI seems to be a non existent asset though???
     
  4. Hosnkobf

    Hosnkobf

    Joined:
    Aug 23, 2016
    Posts:
    1,096
    UGUI is the name of the Unity UI with Canvases in the hierarchy (see the name of this forum).