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User Interfaces in Unity best practices?

Discussion in 'Editor & General Support' started by jamiecropley, Apr 27, 2020.

  1. jamiecropley

    jamiecropley

    Joined:
    Oct 20, 2014
    Posts:
    46
    I am struggling to find best practices for creating Unity User Interfaces as a beginner, I am currently working on a RTS/4x type game so it will have a lot of windows, popups, notifications etc... What is the best video tutorial, tutorial or best practice outline in Unity that can explain the best way to go about this? Else I imagine I will have very cluttered Canvas and stuff.
     
  2. DiegoDePalacio

    DiegoDePalacio

    Unity Technologies

    Joined:
    Oct 28, 2009
    Posts:
    507
    Hi @SomeT,

    My recommendation is to go and do some Unity UI tutorials that you can find here: https://learn.unity.com/search?k=["q:ui"]

    Maybe you can start with the UI Components which is probably the one that will give you an overview of all the Unity UI components and how you can use it properly.


    Happy learning!
     
  3. jamiecropley

    jamiecropley

    Joined:
    Oct 20, 2014
    Posts:
    46
    I keep meaning to look at Unity learn, I regret not doing tutorials earlier on because there are things like this I struggle to do in Unity but the coding not so much if that makes sense.

    If anyone has any other suggestions I would be happy to hear them.